﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace GameBase.Form.Control
{
    class TextBox : TextControl
    {
        public TextBox()
        {
            font = GameBase.Constant.content.Load<SpriteFont>(@"Resouce/fontNormal");
        }
    }
}
